
require "class"
require("Common/define");
require("Common/functions");
require("View/LoginPanel");
require("Thunder/ThunderManager");
require("View/GamePanel");
require("Thunder/PlayerMove");
require("Thunder/BossMove");
require("Thunder/BulletMove");
require("Thunder/EnemyBulletMove");

require("Thunder/EnemyMove");
Game = {};
local this=Game;


function Game.OnInitOK()
    LoginPanel.New();
    logWarn("Game.OnInitOK");
end